The Meteva Accident - devlog #2

Jun 8, 2015

So yeah, I haven’t forgot about this, I’ve just been busy with some real life distractions. I’ve got bogged down in Unity as I’m trying to do some point and click stuff. It goes well. Somewhat. Maybe.


Or maybe not. But I’m getting there! ;)

On the brighter side, Fungus is pretty cool for making dialogues and cutscenes, and I think I might be getting somewhere with these pixel graphics. Hopefully after today I’ll have something working.